Future of Clockwork
I just wanted to do a devlog to announce whats coming up in the future of clockwork, for those who are interested. It took a little while but I have the motivation now to finish up the project for you all to enjoy. Right now clockwork is still in the same state as when it was released for the GMTK Game Jam, which I'm going to refer to as version 0.1. Below are my plans for future releases of the game.
0.1 ~ Current
0.5 ~ Coming in a week or two
- Many Bug Fixes
- Control Changes
- Menu Fixes
- Slight Visual Redesign
- New Sound Effects
- 1 New Level
- New Rotation Mechanic
- And more
1.0 ~Release TBD
* I'm still not entirely sure what will be in this update, but it is ideally going to be the full release of the game, which should be very different from version 0.1 and 0.5.
- Tons of new levels
- New mechanics
- And a bunch more
If there's anything you want to see in any of the future updates, leave a comment and let me know.
Marcus :)
Get Clockwork
Clockwork
A puzzle platformer where you can swap the level layout to reach the goal
Status | In development |
Author | AOBUT |
Genre | Platformer, Puzzle |
Tags | 2D, Game Maker's Toolkit Jam, Pixel Art, Singleplayer |
More posts
- 0.2 is out!Aug 24, 2021
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